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Bijuu Guide [WIP]

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Bijuu Guide [WIP]

Post by Nasamea on Sun Apr 25, 2010 9:06 am

Here is the list of all the Bijuu that will be used on Tsuki no Kokyuu.

Now we know there are some Bijuu here that are not from the manga but who said we had to fully stick to the manga/anime in the first place?
You will see some familiar beasts and others not but either way, here's where you can get information on each ^^

Table of Contents:
One Tail Ichibi (Shukaku)
Two Tail Nibi (Nekomata)
Three Tail Sanbi (Isonade)
Four Tail Yonbi (Sokou)
Five Tail Gobi
Six Tails: Rokubi (Raijuu)
Seven Tails: Shichibi (Kaku)
Eight Tails: Hachibi (Yamata no Orochi)
Nine Tails: Kyuubi (Kyuubi no Youku)


Last edited by Nasamea on Tue Apr 27, 2010 9:27 pm; edited 10 times in total
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One Tail (Ichibi), Shukaku

Post by Nasamea on Sun Apr 25, 2010 9:15 am

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Shukaku the Ichibi (One-Tailed Demon Tanuki)
Village of Origin: Sunagakure (Hidden Sand Village)
Current Host and Village: Tokoyame Tsuki (Kirigakure)
Method of Sealing: Kinjutsu: Tsuki Clan Seal of the Burning Soul
Spoiler:

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. They also gain an ability to move and levitate sand at will, and is protected at all times by the Shield of Sand, regardless of his will (even self-inflicted injuries are prevented by the sand). He also suffers from lifelong insomnia, a side effect of being Shukaku's host. Should he fall asleep, Shukaku would eat away at his personality.

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased with each stage.
  • Half Tail: The Jinchuuriki transforms into a human-sized version of the Shukaku by layering sand over it’s body. The sand takes on the appearance of the Shukaku, and enhances his abilities greatly. The weak point of this transformation is at the base of its tail, where any strong enough blow (such as an exploding note) will cause severe damage to it. He can also stretch his sand limbs as he does with his regular sand, the primary difference being that his limbs remain just as strong as when they are retracted. This transformation seems to occur very slowly.

  • One Tail: In desperate situations, the Jinchuuriki would instantly create a giant copy of Shukaku with himself hidden inside. While he is awake, the Jinchuuriki still has control of Shukaku's body and can fight "normally" with it. While in this form, Jinchuuriki transfers his eyesight to that of Shukaku's body in turn resulting in his own eyes losing their pupils. Unlike his smaller Shukaku form, this seems to be less able reform itself if damage, if it can at all. When the Jinchuuriki needs Shukaku's full power, he would expose his upper body on top of Shukaku's head and use the Feigning Sleep Technique, which allows Shukaku to take full control over its body. While taking over the body, Shukaku's eyes will become more apparent, changing from a simple light brown pupil, to its original version of a yellow pupil with a small black star with four blue dots around it. Shukaku can use Wind Release: Drilling Air Bullet, by pressing compressed air out of it's stomach, to cause major blunt damage to its opponents. The major weak spot of the Full Shukaku Form is as expected by the Jinchuuriki himself being Shukaku's chakra that keeps the large creation going.


Unique Jutsus:
Name: Suna no Tate - Genjutsu Toxin
Effect: Whenever the Jinchuuriki is about to come to harm, a shield of sand will automatically surround and protect him. The sand will react regardless of the user’s will, even protecting him from self-inflicted injuries. The shield is capable of withstanding considerably strong attacks and projectiles, and can be hardened to a point where it's stronger than steel. It can be defeated by avoiding it completely with extremely high-speed attacks, or merely overcoming the shield with incredible brute force.

Name: Sunata – Sand Manipulation
Effect: The Jinchuurki possessed the ability to manipulate sand, typically moving it through the air to serve various purposes. The amount of sand he can control at one time is fairly immense, as in Part II he is able to gather enough sand to cover Sunagakure as a shield. If sand is lacking in abundance, the Jinchuuriki can break down the earth minerals in the ground to create more sand.

Name: Renkūdan - Drilling Air Bullet
Effect: Taking in a deep breath and distending his stomach, the user will punch himself in the gut, shooting large balls of compressed air and chakra at an opponent, causing an enormous conflagration if it hits. As expected from a tailed beast, this attack is very dangerous as even the large Gamabunta was in danger from the attack. The extra wind created when the attack is released is enough to raze a forest.
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Two Tail (Nibi), Nekomata

Post by Nasamea on Sun Apr 25, 2010 9:17 am

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Nibi (Two-Tailed Demon Cat)
Village of Origin: Kumoakure (Hidden Cloud Village)
Current Host and Village: Hatake Tane, Konohagakure
Method of Sealing: Birth
Spoiler:

Depicted as a black cat monster with huge, black angel wings.

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. They also gain a massive increase in fire affinity, giving them the capability to produce blue flames.

Name: Okibi – Blazing Fire
Effect: This inherent ability allows Nibi's host to influence fire in an intense heat. With the unbearable heat, all of the user’s fire turns to an illuminating blue increasing its power. Even water and other fire jutsu cannot suppress the intense heat.


Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased with each stage.
  • One Tail: The Jinchuuriki gains a visible aura of the Bijuu’s chakra, including the shape of a tail. The agility and speed greatly increases along with his eye sight. The chakra surrounding the Jinchuuriki is a fire that protectes their body from taijutsu.

  • Two Tails: The Jinchuuriki's form is transformed completely into that of the Bijuu. The Jinchuuriki now has the ability to fire large fire balls from it’s mouth with relative ease. The Jinchuuriki has access to the Nibi's Menacing Ball and the ability to summon the dead.


Unique Jutsus:
Name: Ayatori – Cat’s Cradle
Effect: With all cats believed to having nine lives, the Nibi is no exception. While Nibi is able to heal/survive a total of nine fatal attacks, it sacrifices one ninth of it’s chakra limit; meaning that each time it survives, the Nibi gives up a ninth of it’s max chakra that can never be returned.

Name: Hoissuru – Death's Call
Effect: Due to the Nekomata being the Death God's pet, this demon has the capability to summon forth dead spirits. However, since the Nekomata's power is slightly cut from being sealed within a human, the Jinchuuriki can only summon forth a limited amount of spirits.
Note: Any dead spirits summoned CANNOT use bloodlines, seals, or jutsu.

Number of Dead Spirits Jinchuuriki can Summon per Rank
D-Rank: 1
C-Rank: 2
B-Rank: 3
A-Rank: 4
S-Rank: 5

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In Nibi’s case, they are blue-colored fire blasts.


Last edited by Nasamea on Sun Apr 25, 2010 10:26 am; edited 3 times in total
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Three Tails (Sanbi), Isonade

Post by Nasamea on Sun Apr 25, 2010 9:21 am

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Sanbi (Three-Tailed Demon Shark)
Village of Origin: Kirigakure (Hidden Mist)
Current Host and Village: ???
Method of Sealing: ???
Spoiler:

Depicted as shark shaped Bijuu with a sharp horn on the forehead

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. They also gain three of the Sanbi's Signature Abilities; the ability to manipulate water at will, known as Tidal Influence, the ability to breath underwater, and the ability to swim as fast as a great white shark.

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased with each stage.

  • One Tail: The Jinchuuriki gains a visible aura of the Sanbi's chakra, including the shape of a tail. The skin becomes tougher, increasing physical defense. The Jinchuuriki now has the ability to manipulate tidal influences at will on a small scale with little chakra use.

  • Two Tails: The Jinchuuriki begins to take on physical characteristics akin to Sanbi. The aura becomes more concentrated, and a second "tail" appears. The Sanbi's signature hallucinogen is able to be produced in the body and passed into water for effects. Medium-scale tidal manipulation is allowed.

  • Three Tails (Full Release): The Jinchuuriki's form is transformed completely into that of the Sanbi. The voice becomes much more intense, with a roar powerful enough to produce a shockwave. The hallucinogen is able to be released as an airborne mist. Large-scale water manipulation is allowed. The Jinchuuriki has access to Sanbi's Menacing Ball.


Unique Jutsus:
Name: Kiridoku - Toxic Mist
Effect: Once the Jinchuuriki's body starts to take on the Sanbi's charateristics, it will begin to synthesize this toxin. It can be used as any other poison, inflicting a hallucinogenic effect on the victim that exploits their greatest fears. In lower levels it is restricted to liquid form; at higher levels it can be released as a vapor.

Name: Shiononagare - Tidal Influence
Effect: This inherent ability allows Sanbi's host to manipulate water and moisture, typically moving it through the air to serve various purposes such as blocking attacks, binding or drowning opponents, and shaping the water into various attacks. If water is lacking in abundance, the Jinchuuriki can use the moisture in the air or utilize groundwater.

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In Sanbi's case, they are white-colored shockwave blasts.


Last edited by Nasamea on Tue Apr 27, 2010 8:55 pm; edited 3 times in total
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Four Tails (Yonbi), Sokou

Post by Nasamea on Sun Apr 25, 2010 9:27 am

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Yonbi (Four-Tailed Demon Snake-Rooster)
Village of Origin: Iwagakure (Hidden Rock)
Current Host and Village: ???
Method of Sealing: ???
Spoiler:

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. They also gain an ability to manipulate lava through the use of fire and earth elements and the capability to breath out toxic gas.

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased with each stage.

  • One Tail: The Jinchuuriki gains a visible aura of the Yonbi's chakra, including the shape of a tail. The skin becomes tougher until scales appear, increasing physical defense. Able to bend metal and other weaker materials.

  • Two Tails: The Jinchuuriki begins to take on physical characteristics akin to Yonbi. The aura becomes more concentrated, and a second "tail" appears. During this, the muscles grow significantly and the Jinchuuriki can block from C rank an lower physical jutsu with own hands.
    *Volcanic Toxic Ash can be used

  • Three Tails: The chakra surrounding the Jinchuurki becomes almost solid and a third tail sprouts from it. Scales start to form on the Jinchuuriki's skin that are able to withstand smaller weapons (such as kunai, shurikan, senbon, etc) while feathers begin to sprout on their head. Now able to block against B rank jutsu barely.
    *Active Volcanic can be used

  • Four Tails (Full Release): The Jinchuuriki's form is transformed completely into that of the Yonbi. As one of the strongest of the bijuu in physical strength, he is now able to cause small earthquakes by smashing his fists to the ground. With this, he is able to destroy almost all regular earth jutsu. The Jinchuuriki has access to Yonbi's Menacing Ball.


Unique Jutsus:
Name: Kazanbai – Volcanic Toxic Ash
Effect: With the lava stirring in their gut, the Jinchuuriki or Bijuu is able to exhale a large amount of poisonous smoke and ash that can be used as a smoke screen. While the fumes make it hard for others to breath, the Jinchuuriki is unaffected.
*If inhaled and untreated, fumes have the capability to kill in five posts made by the affected user

Name: Kakkazan – Active Volcano
Effect: This inherent ability allows Yonbi's host to combine fire and earth-based chakra to create a torrent of lava that can melt away anything by expelling it through the mouth. At higher levels, it can also be hardened into igneous rock.

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In Yonbi's case, they are orange-colored magma/plasma blasts.
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Five Tails (Gobi), Houkou

Post by Nasamea on Sun Apr 25, 2010 11:40 am

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Gobi (Five-Tailed Demon Wolf)
Village of Origin: Eiseigakure
Current Host and Village: Sousuke Unagai - Amegakure
Method of Sealing: Birth
Spoiler:

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. The host also gains an ability to manipulate the five elements due to Houkou's five tails. This, even without a tail active, allows the user to control the elements at a C-Ranked level without expending their own chakra. Finally, the host obtains senses matching to that of a wolf.

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased with each stage.

  • One Tail: The Jinchuuriki gains a visible aura of the Houkou's chakra, including the shape of a tail. The skin becomes tougher, increasing physical defense. Jinchuuriki has more control over the Doton (earth) element, Suiton (water) element, and the Fuuton (wind) element.

  • Two Tails: The Jinchuuriki begins to take on physical characteristics akin to Houkou. The aura becomes more concentrated, and a second "tail" appears. Jinchuuriki has more control over the Katon (fire) element and Raiton (lightning) element.

  • Three Tails: The chakra surrounding the Jinchuurki becomes almost solid and a third tail sprouts from it. The Jinchuuriki is able to control the elements to an even greater stage before, giving them the equivalent of B-Ranked jutsu in all of the elemental fields.

  • Four Tails: Almost at it’s final stage, the Jinchuuriki is able to control the elements to an even greater stage before, giving them the equivalent of A-Ranked jutsu in all of the elemental fields.

  • Five Tails (Full Release): The Jinchuuriki's form is transformed completely into that of the Houkou and the Jinchuuriki gains more control of the elements. This allows the Jinchuuriki to utilize power equivalent to S-rank jutsu in all elemental fields. The Jinchuuriki has access to Houkou's Menacing Ball.
    Side effects to this Stage: If used for more then 5 posts, the Hokou will begin to take over the Jinchuuriki's body, resulting in the Jinchuuriki's death.


Unique Jutsus:
Name: Ishiki – Senses
Effect: This inherent ability allow the user to have increased senses matching to that of a wolf.

Name: Tenki – Elemental Control
Effect: This inherent ability allows Hokou's host to utilize the five different elements. Level of techniques depends upon how much of the Hokou's chakra is utilized.

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In Hokou's case, different colored balls can be used due to the Hokou's control over the elements.


Last edited by Nasamea on Tue Apr 27, 2010 9:01 pm; edited 2 times in total
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Six Tails (Rokubi), Raijuu

Post by Nasamea on Sun Apr 25, 2010 12:36 pm

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Rokubi (Six-Tailed Demon Weasel)
Village of Origin: Kumogakure
Current Host and Village: ???
Method of Sealing: ???
Spoiler:

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. They also gain an ability to manipulate up to C-rank Raiton (lightning) techniques.

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased with each stage.
  • One Tail: The Jinchuuriki gains a visible aura of the Gobi's chakra, including the shape of a tail. The skin becomes tougher, increasing physical defense. Also, host is able to utilize the discharge ability.

  • Two Tails: The aura becomes more concentrated, and a second "tail" appears. During this, the chakra begins to become more electrically charged.

  • Three Tails: The Jinchuuriki begins to take on physical characteristics akin to Rokubi. The chakra surrounding the Jinchuurki becomes even more charged. The host can now use the electrical barrier ability.

  • Four Tails: Almost at it’s final stage, a fourth tail will form as the chakra becomes even more electrically charged.

  • Five Tails: While forming a fifth tail, the jinchuuriki can now utilize up to S-rank electrical techniques.

  • Six Tails (Full Release): The Jinchuuriki's form is transformed completely into that of the Rokubi. The Jinchuuriki can now release enough electricity to cause a power outages and the Jinchuuriki has access to the Gobi's Menacing Ball.


Unique Jutsus:
Name: Houden – Discharge
Effect: With the Bijuu’s control over electricity, this allows the host to cast out electricity from their body.

Name: Kakuheki – Electric Barrier
Effect: This ability allows Rokubi ‘s host to surround themselves with a static charge, making Taijutsu and Kenjutsu practically impossible without getting electrocuted. The host can also focus electricity into anything he or she touches.

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In Rokubi's case, they are yellow-colored electrically charged chakra blasts.


Last edited by Nasamea on Tue Apr 27, 2010 9:23 pm; edited 1 time in total
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Seven Tails (Sachibi), Kaku

Post by Nasamea on Sun Apr 25, 2010 12:39 pm

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Shichibi (Seven Tailed Badger)
Village of Origin: Iwagakure
Current Host and Village: ???
Method of Sealing: ???
Spoiler:

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. The Jinchuuriki also gains the ability to see in the dark and more control over the Earth element (Doton).

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased each stage.

  • One Tail: The Jinchuuriki gains a visible aura of the Kaku's chakra, including the shape of a tail. The Jinchuuriki's nails become sharper and fingers become webbed together; suitable for digging.

  • Two Tails: The aura becomes more concentrated, and a second tail appears.

  • Three Tails: The aura becomes more concentrated, and a third tail appears.

  • Four Tails: The aura

  • Five Tails:

  • Six Tails:

  • Seven Tails: (Full Release)


Unique Jutsus:
Name:
Effect:

Name:
Effect:

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In the Kaku's case,
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Eight Tails (Hachibi), Yamato no Orochi

Post by Nasamea on Tue Apr 27, 2010 9:25 pm

Needs Edited
Spoiler:

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Kyuubi (Nine-Tailed Demon Fox)
Village of Origin: Konohagakure (Hidden Leaf Village)
Current Host and Village: Konohagakure
Method of Sealing: Birth
[spoiler]

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. They also gain accelerated healing.

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased each stage.
The Jinchuuriki also begins to slowly become manipulated by the Kyuubi in each stage due to Kyuubi's personal malice.


  • One Tail: The Jinchuuriki gains a visible aura of the Kyuubi's chakra, that works as a protection, including the shape of a tail. The Jinchuuriki can then create giant pure hands of red chakra to attack from a distance and can mix the Kyuubi's chakra within their own attacks. The Jinchuuriki's teeth and nails also become sharper.

  • Two Tails: The aura becomes more concentrated, and a second tail appears.

  • Three Tails: The aura becomes more concentrated, and a third tail appears. During this form, the air around the Jinchuuriki begins to sting anything touching it besides him or her. A simple roar can create a ball of destruction.

  • Four Tails: A fourth tail will form in this form while the chakra becomes solid; making the Jinchuuriki appear red and black due to being covered in not only chakra but the Kyuubi's blood. In this stage, the Jinchuuriki's epidermis is constantly being burned off and healing; shortening the Jinchuuriki's life. In this form, a simple wave of the hand can cause a wave of destruction. At this form, the Jinchuuriki can charge a concentrated ball of chakra, consume it, and fire it in the form of a massive blast of chakra with a powerful force.

  • Five Tails: The aura remains solid, a fifth tail appears, and the Kyuubi's some bones begin to form out of chakra on the Jinchuuriki's back.

  • Six Tails: A sixth tail emerges along with more bones; along with several thick ligaments. In this form, unlike the four tailed one, the Jinchuuriki can release a concentrated ball of chakra without ingesting it and with more force.

  • Seven Tails: The Jinchuuriki earns a seventh tail, the full skeleton emerges, and muscle tissue begins to form on the Jinchuuriki.

  • Eight Tails: The Jinchuuriki becomes surrounded in the Kyuubi's muscles while gaining another tail. This form is the largest form, about the same size at the Kyuubi itself.

  • Nine Tails (Full Release): The seal is broken and thus the Kyuubi becomes unleashed into the world and the Jinchuuriki's body is completely taken over.


Unique Jutsus:
Name: Bouei – Protection
Effect: In each stage the Kyuubi provides the Jinchuuriki a stronger form of chakra shield and various chakra oriented attacks.
The chakra shield, in first tail form, is enough to protect the Jinchuuriki from simple jutsu (D rank and below) and physical attacks. The Jinchuuriki can even form a giant hand of chakra to attack. In fourth form this shield then becomes solid and begins to burn the Jinchuuriki's skin off; showing just how protective it is. Not only this, but if attacked another body will manifest out of the Jinchuuriki and attack back. The Kyuubi's bones and muscular system surround the Jinchuuriki in the later tails.

Name: Chiyo – Healing
Effect: This inherent ability allows the Kyuubi‘s host to naturally heal their body over a short period of time from even fatal wounds.

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In the Kyuubi's case, this ball can first be used in four tail form where the Jinchuuriki charges a concentrated ball of chakra before ingesting it and releasing it in a powerful blast. In Eight tail form, the Jinchuuriki will no longer have to ingest this ball and can release even more devastating attacks.
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Nine Tails (Kyuubi), Kyuubi no Youko

Post by Nasamea on Tue Apr 27, 2010 9:27 pm

Basic Jinchuuriki/Bijuu Info
Tailed Beast: Kyuubi (Nine-Tailed Demon Fox)
Village of Origin: Konohagakure (Hidden Leaf Village)
Current Host and Village: Konohagakure
Method of Sealing: Birth
Spoiler:

Inherent Abilities: The Jinchuuriki has access to the chakra stores of his or her Bijuu, thus greatly increasing their overall capacity. They also gain accelerated healing.

Tailed Forms:
Note: In all tailed forms, power, defense, and stamina are increased each stage.
The Jinchuuriki also begins to slowly become manipulated by the Kyuubi in each stage due to Kyuubi's personal malice.


  • One Tail: The Jinchuuriki gains a visible aura of the Kyuubi's chakra, that works as a protection, including the shape of a tail. The Jinchuuriki can then create giant pure hands of red chakra to attack from a distance and can mix the Kyuubi's chakra within their own attacks. The Jinchuuriki's teeth and nails also become sharper.

  • Two Tails: The aura becomes more concentrated, and a second tail appears.

  • Three Tails: The aura becomes more concentrated, and a third tail appears. During this form, the air around the Jinchuuriki begins to sting anything touching it besides him or her. A simple roar can create a ball of destruction.

  • Four Tails: A fourth tail will form in this form while the chakra becomes solid; making the Jinchuuriki appear red and black due to being covered in not only chakra but the Kyuubi's blood. In this stage, the Jinchuuriki's epidermis is constantly being burned off and healing; shortening the Jinchuuriki's life. In this form, a simple wave of the hand can cause a wave of destruction. At this form, the Jinchuuriki can charge a concentrated ball of chakra, consume it, and fire it in the form of a massive blast of chakra with a powerful force.

  • Five Tails: The aura remains solid, a fifth tail appears, and the Kyuubi's some bones begin to form out of chakra on the Jinchuuriki's back.

  • Six Tails: A sixth tail emerges along with more bones; along with several thick ligaments. In this form, unlike the four tailed one, the Jinchuuriki can release a concentrated ball of chakra without ingesting it and with more force.

  • Seven Tails: The Jinchuuriki earns a seventh tail, the full skeleton emerges, and muscle tissue begins to form on the Jinchuuriki.

  • Eight Tails: The Jinchuuriki becomes surrounded in the Kyuubi's muscles while gaining another tail. This form is the largest form, about the same size at the Kyuubi itself.

  • Nine Tails (Full Release): The seal is broken and thus the Kyuubi becomes unleashed into the world and the Jinchuuriki's body is completely taken over.


Unique Jutsus:
Name: Bouei – Protection
Effect: In each stage the Kyuubi provides the Jinchuuriki a stronger form of chakra shield and various chakra oriented attacks.
The chakra shield, in first tail form, is enough to protect the Jinchuuriki from simple jutsu (D rank and below) and physical attacks. The Jinchuuriki can even form a giant hand of chakra to attack. In fourth form this shield then becomes solid and begins to burn the Jinchuuriki's skin off; showing just how protective it is. Not only this, but if attacked another body will manifest out of the Jinchuuriki and attack back. The Kyuubi's bones and muscular system surround the Jinchuuriki in the later tails.

Name: Chiyo – Healing
Effect: This inherent ability allows the Kyuubi‘s host to naturally heal their body over a short period of time from even fatal wounds.

Name: Imari - Menacing Ball
Effect: The Jinchuuriki's ability to manipulate pure chakra energy into a projectile blast. In the Kyuubi's case, this ball can first be used in four tail form where the Jinchuuriki charges a concentrated ball of chakra before ingesting it and releasing it in a powerful blast. In Eight tail form, the Jinchuuriki will no longer have to ingest this ball and can release even more devastating attacks.
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