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Tishuto Clan Techs

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Tishuto Clan Techs

Post by Nasamea on Tue Apr 27, 2010 9:59 pm

Ninjutsu



Katon

Name of Jutsu: Katon: Shuriken No Jutsu (Fire: Throwing Star)
Rank: D
Range: Close (0 - 5m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Upon performing the necessary hand signs, the user focuses fire chakra into their hands. When swinging their hand out, this chakra will shape through their fingers and move to the opponent much like shuriken would. Real shuriken could hide within these small balls if the user wishes to add them. Capable of first degree burn on contact besides setting flammable matter a light.

Weakness: Simpy dodge these small balls of fire. Wind can be used to 'kill' these smalls balls if used enough. Water can be used to put the fire out. Earth can be used to block.

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Name of Jutsu: Kasai Tama (Fire Bullet)
Rank: D
Range: Close - Mid (0 - 10m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Utilizing Katon chakra, the user is capable of spitting out tiny balls of condensed fire at a rapid pace; about 5 to 10. These balls travel at a very fast rate towards their target and give about a first degree burn upon contact. However. do this small size it's only a light burn. They will, however, cause flammable objects to light on fire.

Weakness: Simpy be fast enough to dodge these small balls of fire. Wind can be used to 'kill' these smalls balls if used enough. Water can be used to put the fire out. Earth can be used to block.

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Name of Jutsu: Enkou Hashira (Flame Pillar)
Rank: C
Range: Close (0 - 5m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Upon preforming the necessary hand signs and using Katon chakra, the user will slam their foot or plan into the ground before casting this chakra out within a 5 meter range around them. This chakra will then shoot straight out of the ground like a pillar. This 'flame pillar' is normally at least 1 to 3 feet around and shoots roughly 5 to 10 feet up.

Tishuto clan members used to use this when protecting their crop from unknown forces, sectioning out an area of withered crops to burn, or simply to attack a foe when in combat. There are, of course, various other users to a pillar of flame as well.

Weakness: Fuuton attacks can cause the pillar to shift. Water in general can cause the fire to go out and prevent it from rising out of the ground. Doton attacks can be used to close the hole in the ground, created by the flames, to 'kill' the fire. Simply be out of range of the fire attack, or dodge, once in use.

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Name of Jutsu: Daiennetsu Genko (Hell-Fist)
Rank: D - B
Range: Close - Mid (0 - 10)
Type of Jutsu: Ninjutsu/Taijutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: A technique that utilizes Taijutsu and Ninjutsu; Katon. the user will first focus chakra into their hands or feet and with enough concentration, this chakra will erupt into fire and can be used in a variety of ways (some stated below). The fire is used to add burning damage to the user's Taijutsu strikes, giving them a more powerful and possible longer lasting effect. This fire can be manipulated in a manner to where the user can even change the force of it, from causing 1st to 3rd degree burns. However, the more intensified the fire, the harder it is to not only control but the more capable it is of burning the users hands or limbs and setting the clothing around those areas on fire. This flame is even capable of harming people through different types of armor, depending upon how it is focused (usually the flammable variety).

Here is a variety of some ways to use this jutsu.

  • This fire can also be expelled from their fists and feet when kicking or punching, sending out small fire balls.
  • With enough fire behind the attack, the user can send out an arc or ring from their limbs.
  • With enough blast behind this attack, the user can punch of slam their foot down to create a burst of flames in front of them (much like a small wall of flames). This is normally used for defensive, surprising an oncoming foe with sudden flames from below, and maybe merely setting something alight.




Weakness: Water can easily put this fire out. Wind can be used to manipulate the flames out of control or away from the opponent. Earth attacks can be used to shield self from these flames. The user looses focuses. Intensified flames can be difficult to control at times under certain circumstances and can even burn the user, the user still feels the heat of these flames. The attack is mostly a short ranged attack so simply do not get close to the user when this attack is in use and avoid the fireballs launched at you.

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Name of Jutsu: Hakkei: Misshuu Enmu (Release: Dense Fog)
Rank: B
Range: Close - Mid
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Using Misshuu Enmu, the user concentrates it within their body before releasing it through the pours of their body. However, unlike the previous form with it's instant explosive nature, the user is able to have more control with this to prevent any possible internal burns from occurring. The fog itself can be altered to where it can either come out lighter or be released like its previous dense state; meaning the user could have it float around more or stick low to the ground like it usually does. Although a flame or spark can still cause the fog to light quickly, the effects are less explosive. They can normally leave 2nd degree burns and sometimes 3rd, depending on density and how close they are to the fog itself. ]
*If they are within this fog and it is dense, they will get 3rd degree unless they have a good defense or other reasons.

Weakness: If the user is not careful they could get herself burned by this fog. Stay out of range of the fog when it lights. Fog is easy to light and thus can blast back at the user when they don't expect it; depending on the method. Fuuton attacks can normally blow the fog away, when used in a powerful amount (depends on the density of the fog) and Suiton can put the fire out once lit.

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Name of Jutsu: Nenshou Tezawari (Burning Touch)
Rank: B
Range: Close
Type of Jutsu: Ninjutsu/Taijutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: A more focused version of Daiennetsu Genko (Hell-Fist), Nenshou Tezawari works somewhat the same way without extending chakra outward. Upon drawing forth chakra, the user then focuses this chakra in a part of their body, causing it to grow more red. This redness is a sign of concentrated Katon chakra, meaning when the user punches, kicks, etc, it will add a burning force to their attacks. This attack can then lead into the Daiennetsu Genko jutsu but is normally just used for its simple burning effects. Enough to cause 1st degree burn, severity can increase with more focus and depending upon how long the user touches one spot with this burning touch.

Weakness: Over a period of time (3 posts), the user's hands will begin to receive first degree burn. When the user touches something the heat will also bounce off the person or object and thus can burn the user back as well. Douse water on the users hands to cause them to steam out and cool off.

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Name of Jutsu: Kasai Bushin (Fire Clone)
Rank: A
Range: Close (0 - 5)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: User creates a shadow bushin that is secretly mixed with fire chakra but still appears much like a regular shadow bunshin. This clone acts much like an exploding tag; upon being destroyed the clone will have the capability to explode and releases this fire chakra. Due to it being fire chakra though, the explosion also releases stored heat and possibly turn into flames upon impact or if destroyed. Anyone within 5 feet of these clones may receive between 1st and 3rd degree burns, depending upon how much chakra stored within them.
These clones are also only capable of using fire jutsu due to their build.

Weakness: Can be destroyed just like any other Shadow Bushin. Somehow avoid them upon exploding; like destroying them when they are not in range.

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Name of Jutsu: Kyoubou Honoo (Raging Flame)
Rank: B - A
Range: Close/Self (0 - 5)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Utilizing Katon element, the user will make the necessary handsigns before surrounding themselves with controlled chakra. This controlled chakra will then erupt in flames with enough force to give someone second degree burns. This create a sort of flame armor to protect the user from different sorts of attacks, like someone using Taijutsu on them or grabbing them. Flames are capable to be manipulated to where they only cover certain body parts, such as enveloping the user's arm or leg. However this plays more into other clan techniques, for example Daiennetsu Genko (Hell-Fist). Overall, the technique is mostly used as a defensive tech then an offensive one due to it's effects.
These flames normally only last one post are quick to erupt and go out to avoid using up chakra and prevent back-fire.

Weakness: Wind can be used to manipulate the flames, making them difficult for the user to control and thus causing them to burn the user or back-fire. Water can easily put these flames out, much like other fire jutsu. Opponent can easly avoid the user to avoid contact with the flames surrounding them. The user can still feel the heat of flames surrounding them and must be careful or else they can received second degree burns

-------------------------

Name of Jutsu: Misshuu Enmu (Dense Fog Technique)
Rank: A
Range: Close - Far (0 - 10+)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Katon
Training Link: -

Description: Utilizing Katon element/chakra, the user will perform the necessary handsigns before inhaling deeply and exhaling out a thick dense fog. This fog will then immediately fall to the ground and can only rise to 4 feet high due its density. This fog, unlike regular fog which is misty and wet, is rather dry and is warm; at times causing the person standing in the middle of it to break a small sweat.

What makes this fog special compared to most fog is that is also made up of flammable gases that will ignite instantaneously in a flaming sort of explosion from the slightest spark or tiniest flame. Once lit, these flames are capable of rising eight feet off the ground if done before two posts, due to the fog spreading. Given the right circumstances, a.k.a. if there is enough flammable material, these flames can even reach higher and will incinerate everything in their path.

This fog is also capable of leaving the victim 3rd degree burns or worse if within range of it, depending upon where they are in the fog or if they are standing 3 meters from it. This explosion may even have the capability to knock the victim out of they are standing within it once it goes off. If they are standing anywhere within 4 to 6 meters of this attack when it erupts, there is the possibility that they will receive 2nd degree burns. If they are standing between 7 to 9 meters away from this attack upon eruption, there is the possibility they may receive mere 1st degree burns.

Weakness: Do not stand within 10 meters when it erupts, be higher than ten feet or more above ground, or even deep enough beneath the earth to avoid. Water can be used to put out the flames once they are lit. Wind can be used to manipulate the fog and cause it to spread out, or if powerful enough to move something dense, move it away. Victim can use earth to manipulate and lower the ground so that the fog sinks lower, concentrating it more to one point.




Doton

Name of Jutsu: Kurogane Dougu (Iron Tool)
Rank: C
Range: Close (0 - 5)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Doton
Training Link: -

Description: Utilizing earth chakra, the user focuses this chakra into their weapons and from there is able to make the weapon more dense. This causes them to become stronger and more difficult to break then their original state, however this does not make them anything as strong as diamond. This only makes them stronger than the average katana or weapon forged; but also heavier. Meaning that if not strong enough it can cause the weapon to be a bit more difficult to handle, resulting in the user's maneuver abilities to slow down.
Chakra usually wears off the weapon after two posts, unless a constant amount is given.
This means concentration must be kept to prevent the weapon from becoming off balanced.

Weakness: Weapons must be balanced just right or else they will be more difficult to use or will curve more when thrown. Concentration must be kept if used continuously, this can become rather difficult at times. Other Doton users who may focus chakra into the weapon can throw it off and cause it to be off balance as well. Weapons become heavier which can cause them to move slower when throw.

-------------------------

Name of Jutsu: Keifuku Sakudo (Tillage of the Soil)
Rank: C
Range: Close (0 - 5m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Doton
Training Link: -

Description: Due to clan being known for farming and raising tea crops, this jutsu was normally used in aid of mixing the soil ready for planting. Utilizing earth chakra, the user performs the necessary hand signs before slamming their palms of the ground. This causes the earth 5 meters around them to break up and turn over due to a shock wave of earth chakra beneath the surface. In combat this is good for causing opponents to loose their balance and fall if within range, besides the fact it turns the soil over and breaks it up.
This also makes it easier for water to pass through the soil due to the enlarged air pockets beneath the surface.

Weakness: Do not be within 5 meters of this attack




Suiton

Name of Jutsu: Ti Kurie-Shon (Tea Creation)
Rank: C
Range: Close
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Suiton
Training Link: -

Description: Due to the clan being well known to sell tea they have grown, there are times when even they run out. Upon utilizing Suiton chakra and performing the necessary handsigns, the user will focus this chakra into a body of water before transforming the water into tea. Due to tea still being made up of water, the user can still use the tea if they needed it for a means of attack.

Weakness: No water to make tea. Tea can still be evaporated by fire. Lightning can still pass through it. Mainly just the weaknesses of water based jutsu.

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Name of Jutsu: Ti Fuku (Tea Spout)
Rank: C
Range: Close - Mid (0 - 10m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Suiton
Training Link: -

Description: Performing the necessary handsigns, the user will release a strong jet of tea at the opponent from their mouth. This jutsu can go as far as 15 meters, but the further it gets the weaker the force also gets. This jutsu can be mainly used to surprise the fore a little, knock the opponent or projectiles back, put out or pierce through flames, and various other ways. This jutsu is almost exactly like Mizurappa (Violent Water Wave).

Weakness: Simply dodge the blast. Lightning can be used and could travel back to the user. An A-rank or above blast of fire could cause this to evaporate, depending how it is used and the power of the flame. Earth can be used to block the tea. Water can be used to counter the tea.




Fuuton

Name of Jutsu: Fuyashi Chisoku (Enhanced Speed)
Rank: D
Range: Close
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Fuuton
Training Link: -

Description: After performing the necessary hand signs, the user can enhance their speed in battle by decreasing air resistance around them while using wind to press them forward. With this jutsu they can even sprint across or run up vertical surfaces if they generated a wind current that is powerful enough to propel them along. This jutsu was mainly used when trying to catch people trying to get away with stolen goods. This jutsu does not promise instant speed but aids quite a bit if enough chakra is generated behind them.

Weakness: Due to the wind currents the user can be heard when running. While running, if the user goes fast then what they are used to it creates a sort of tunnel vision, limiting their sight on their sides and leaving them more open for attacks if unprepared.

-------------------------

Name of Jutsu: Tei Kyuushuu (Air Suction)
Rank: D-C
Range: Close - Mid (0 - 10m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Fuuton
Training Link: -

Description: Upon performing the necessary handsigns, the user uses Fuuton chakra to take control of the nearby wind. The user then draws there hands in towards them, causing the wind to create currents to draw in the opponent towards the user. Normally there's a second attack soon to follow depending on how far the opponent is, etc. The clan mainly used this as a means of attack to defend from those whom tried to steal from them, much like the rest of their attacks.


Weakness: Go straight up or straight down underground, create an earth wall or block to stop you from being drawn in, using fire or other items to send it towards user to distract them.

-------------------------

Name of Jutsu: Tei Higyou (Air Swipe)
Rank: C
Range: Close - Mid (0 - 10m)
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Fuuton
Training Link: -

Description: Upon performing the necessary hand signs the user uses their hands to generate Fuuton chakra. With the swipe of their hand, the user can then form an air swipe. This air swipe is a dual defensive and offensive technique in which the user conjures a crescent-moon shaped construct of solidified air. This air is capable of deflecting colossal projectiles and sending them off-course. The jutsu is even capable of deflecting these weapons right back at the opponent if there is 1) enough power behind the attack and 2) if the weapons are smaller then the powered attack. The user can normally perform this attack back to back but, of course, it takes more chakra per swipe.

Weakness: Fire can eat away at the oxygen and weaken or consume the attack. Earth can be used to block the attack although there are some cases the wind can cut through the earth, if sharp enough. The swipe can be dodged by moving out of the way of the swipe. Other wind attacks can blast this attack right back at the user.




Raiton

Name of Jutsu: Denka no Jutsu (Electric Charge Technique)
Rank: D
Range: Close
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Raiton
Training Link: -

Description: This simple ninjutsu allows the ninja to impart an electrical charge to an object which will give a powerful shock to whoever touches the object subsequently. Mostly this is used to impart a charge to a shuriken, kunai, or other metal weapon.
Mainly used by the clan to trick opponents to grab weapons before getting a small zap from them, surprising them.

Weakness: After zap, item losses its charge.

-------------------------

Name of Jutsu: Raijirai (Lightning Mine)
Rank: D
Range: Close
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Raiton
Training Link: -

Description: Through the use of this technique, the user channels chakra into an item or tag. The charged item can then be set wherever the user wants. The item functions like an exploding tag in the sense that the tag can be timed, proximity, or remote in its detonation. Once detonated, the tag releases a large amount of electricity in the radius of a normal exploding tag, delivering a heavy shock to anyone caught up in the trap.

Weakness: Don't be within range of this item or tag upon detonation.

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Name of Jutsu: Raikou Shushou (Lightning Palm)
Rank: C
Range: Close
Type of Jutsu: Ninjutsu
Users: Tishuto Clan
Element Affinity: Raiton
Training Link: -

Description: After performing the necessary handsigns, the user claps their hands together to cause their hands to become active with electricity. The user then slams their hands on the ground or water surface. From their, lightning currents are released from the palms of hand. This lightning can electrocute anything beneath the surface of the earth and anything in a body of water; as long as it is in within a 5 meter range of the user. Due to this, numerous water life has been known to die by the hands of the user with this jutsu.
This jutsu was usually used to kill off crops beneath the surface and make removal easier.

Weakness: Stay out of 15 feet range or find a way to get off the surface of ground or water. Lightning only works at that instant and isn't prolonged so just get off ground at that instant to avoid. Use metal or something else that conducts electricity to focus lightning to one point.

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Name of Jutsu: Yurezuchi no Jutsu (Quaking Thunder Technique)
Rank: C
Range: Close - Mid
Type of Jutsu:
Users: Tishuto Clan
Element Affinity: Raiton
Training Link: -

Description: Another version of the Raikou Shushou (Lightning Palm) but with a more directed approach. After performing the necessary handsigns, the user will generate chakra into their hands before clasping them together to create a charge. The user will then proceed to slam their hand into the ground, causing it to crack and unleashing a torrent of lightning bolts through it and towards the target.
This jutsu was usually used to kill off crops beneath the surface and make removal easier.

Weakness: Get out of the way of the directed attack or off the ground








Genjutsu


Name of Jutsu: Chissokushi (Death by Suffocation)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Genjutsu
Users: Tishuto Clan
Element Affinity: -
Training Link: -

Description: Upon performing the necessary hand signs, and if the target is standing near and gazes at a source of water, the user will target the sense of smell and hearing by making it feel as if the opponent's breathing pathway and ears are being filled with water. If the genjutsu is not released the target will then began to choke and possibly try to throw up this water in order to get it out of their system. A rather gruesome genjutsu that makes the opponent feel as if they are choking to death.
After a post of this in affect, the victim will soon begin to feel dizzy and light headed, making mobility more difficult.
After two posts under the influence of this genjutsu, mobility will become even more difficult due to vision blurring and the victim will eventually go unconscious.
This jutsu was mainly used when people attempted to steal from the clan. There were always torrents with water for the crops, making the jutsu rather easy to use.


Weakness: Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside.

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Name of Jutsu: Sakebigoe Hibiki (Screaming Echo)
Rank: C
Range: Close - Mid (0 - 10)
Type of Jutsu: Genjutsu
Users: Tishuto Clan
Element Affinity: -
Training Link: -

Description: Upon performing the appropriate handsigns, the user targets the opponents sense of hearing by whistling. Upon hearing the whistle, if the target where to focus on it the slightest and if they are within range for the genjutsu to take affect; the whistle will eventually become irritating to their ears. This is because when the genjutsu soon takes effect it makes the whistle sound louder and higher pitched then what it usually is. Eventually, if the genjutsu isn't broken, after the user's next post their ears will give the appearance that they are bleeding. Not only will they have to deal with the pain of the whistle screeching in their ears and head but will possibly grow the belief that they are in even more pain upon seeing the blood coming from their ears.

Weakness: Cover ears and do not listen to this sound. Do not focus in on the sound no matter what. Do not think about the sound. Gives away position if trying to sneak by. Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside.

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Name of Jutsu: Okkakeru honoo (Chasing Flame)
Rank: B
Range: Close - Mid (0 - 10)
Type of Jutsu: Genjutsu
Users: Tishuto Clan
Element Affinity: -
Training Link: -

Description: Upon performing the necessary handsigns, if the opponent makes eye contact with the user or sees any nearby flames the genjutsu will begin to take affect. Soon enough, fire will seem as though it crosses over towards the opponent and follows them. These imaginary flames will follow the opponent until they surround the opponent and begin to engulf the opponent in blazing flames. The user even has the capability to turn the flames colors to intensify the effects of the genjutsu and make the flames appear much hotter, making the opponent believe they are in serious pain or cannot escape these flames.
This is usually a distraction tech to set up another jutsu, sneak away, or when trying to chase off people from the tea crops. Sometimes, after releasing the genjutsu, the opponent may even find themselves surrounded and engulfed in actual fire.

Weakness: Kai release, stop chakra flow then release an even greater flow, cause self pain, and/or have someone cause you pain from the outside. Target must remain within eye sight and a 10 meter range.
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Nasamea
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Re: Tishuto Clan Techs

Post by Garasu Sunakorosu on Wed Apr 28, 2010 1:57 am

So many ... Accepted! ^_^
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